Tag: CS:GO

Counter-Strike: Global Offensive adds Breach and Seaside maps

You can now vent your frustrations with tech startups inside Counter-Strike: Global Offensive. A new map, Breach, sends us to fight through a startup office which even has a slide in the lobby. Of course they have a slide. That’s just how fun and anti-establishment they are. Not that we’re allowed to ride the slide in-game. […]

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CS:GO players report long queue times and overnight rank resets

Counter-Strike: Global Offensive players are reporting issues with long queue times and matchmaking ranks resetting overnight. They have been reporting such issues in huge numbers on the game’s subreddit since the morning of July 31. It seems that there are two major issues with CS:GO’s system now, though it’s unclear how and if they are related. While some players are […]

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CS:GO map Workout removed from official matchmaking, two new maps added

The latest update for CS:GO is a significant one. Two maps have been added to the Defusal Group Sigma competitive pool, one of which is the popular Seaside map and the other a new one called Breach. Breach is, according to the CS:GO blog, “a defusal map set in a spacious corporate building”. If you want to […]

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Release Notes for 7/31/2019

[GAMEPLAY] – Added Breach and Seaside to Defusal Group Sigma. – Removed Workout from official matchmaking. – Added “Scrimmage Maps” to official competitive matchmaking. Scrimmage maps include: Ruby, Breach, Seaside. — When playing Scrimmage Maps in official competitive matchmaking: there are no restrictions on players in your party, your Skill Groups will not be adjusted […]

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Looks like CS:GO’s Cache remake will be ready soon

One of Counter-Strike: Global Offensive’s most popular maps has been out of action for a long time, but it looks like the remake might finally be ready for action – or at least close to it. Map creator Shawn ‘FMPONE’ Snelling posted a teaser last month showing his progress on the Cache rework, and now […]

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Release Notes for 7/25/2019

[ NETWORKING ] – Added a game server network channel traffic analysis framework for each client connection. – Added a game server setting, “net_chan_limit_msec”, which allows server operators to limit amount of processing time the game server can spend on processing packets for each client per tick. Clients that send packets causing server CPU processing […]

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How to mute players in CS:GO

CS:GO matchmaking is a toxic environment at the best of times. Slip up, make a mistake, misjudge a smoke, or fail to clutch, and your teammates are ready and waiting to flame you.  The chances of finding four like-minded players are often slim, but that’s unfortunately what you sign up for when you queue solo. In […]

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Release Notes for 7/22/2019

[Danger Zone] – Added skill groups to Danger Zone. – Skill groups are visible in the main menu and as a spectator after your match has completed. – Danger Zone skill groups are driven by your placement in recent matches. – Players of all skill groups can participate in matches together.

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Release Notes for 7/17/2019

[ MISC ] – Disabled purchasing of snowballs through console commands. – Fixed server messages to truncate at valid unicode character boundaries. – Increased buffer size for server notification messages like “Player x left the game”.

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Release Notes for 7/16/2019

[ MISC ] – Added support for displaying Berlin 2019 Minor play-off matches in-game. – Fixed the events lister showing two rows for events that were both favorited and featured. – Adjusted HE grenade collision hull to reduce rolling when dropped. [ MAPS ] Workout – Retextured the pool area so its a lot brighter […]

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