Tag: CS:GO

Release Notes for 7/27/2020

[MISC] – Optimized platform shader files and sound configuration files to be packed inside compressed VPK files. [MAPS] Mutiny -Fixed various bird-related bugs -Opened up corner at Dirt Road near CT Spawn -Fixed bomb getting stuck on the small boat -Improved FPS for low/medium shader -Improved optimisation throughout the map -Opened up T to B […]

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Release Notes for 7/23/2020

[ TRUSTED MODE ] – Trusted Mode is now the default launch mode for CS:GO. — Previous Trusted Mode launch options have been deprecated. — Instead, a new compatibility launch option “-allow_third_party_software” is provided to allow third party software to access the CS:GO game process. – For more information about Trusted Mode please refer to […]

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Release Notes for 7/13/2020

[Trusted Mode] – Fixed performance issue caused by third party applications repeatedly attempting to inject into CS:GO. – Fixed crashes caused by third party applications injecting into CS:GO.

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CS:GO’s Trusted Mode anticheat system is live, but it’s causing problems

Counter-Strike: Global Offensive’s new anti-cheat system has been introduced in the game’s latest update, but its rollout has been anything but smooth. Trusted Mode blocks the vast majority of external processes from interacting with the game, requiring players to close any offending programs and restart CS:GO before access will be granted. While trusted mode can be […]

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Release Notes for 7/9/2020

[MISC] – CS:GO will now display an error if launched from outside of Steam. – Fixed a case where players in Trusted mode would experience a framerate issue caused by certain 3rd party apps.

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Release Notes for 7/8/2020

[Trusted Mode] – Players now launch CS:GO in Trusted mode by default — While in Trusted mode, third party software will be blocked from interacting with CS:GO — To allow third party software to interact with CS:GO, you can start the game with the -untrusted launch option. Note that in this case your Trust score […]

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Release Notes for 6/22/2020

[ GAMEPLAY ] – Bomb defusal progress will now reset if the defusing player turns too rapidly while defusing. – Translucent surfaces are now ineligible for applying graffiti. [ MUSIC ] – A new music kit “All for Dust” by Amon Tobin is now available for purchase in-game. [ MISC ] – When players open […]

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Release Notes for 6/17/2020

[ MISC ] – Fixed some rendering artifacts related to boosted player contrast on players inside or near smoke grenade volumes. – Fixed short player chat tokens sometimes getting translated. – Fixed a regression with audio device selection setting. – Fixed infrequent random crash. [ MAPS ] Nuke – Fixed bombsite target on B site […]

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Release Notes for 6/11/2020

[MISC] – Added a new game communication setting “Text Filtering” which is enabled by default and blocks profane words used in text chat. – Fixed a trigger_bomb_reset regression.

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Release Notes for 6/10/2020

[GAMEPLAY] – Added the ‘Boost Player Contrast’ advanced video setting, which improves the legibility of players in low contrast situations. [AGENTS] – Adjusted some agent textures for improved visibility. [MISC] – Adjusted dropped C4 collision geometry. – Fixed Danger Zone drone pilot camera getting stuck when drone received burn damage. – Added Desert Eagle shell […]

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