Tag: csgo updates

Pre-release Notes for 3/26/2020

A build with a fix for some stuttering affecting NVIDIA users is now available in the CS:GO beta depot. For instructions on how to opt into a CS:GO Beta Depot, visit the following page: https://support.steampowered.com/kb_article.php?ref=9847-WHXC-7326 We continue to investigate other stuttering sources. [ MISC ] -Fix for stuttering impacting NVIDIA users when first rendering previously […]

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Release Notes for 3/22/2020

[ HALF-LIFE: ALYX ] – Added a complimentary exclusive Music Kit and a complimentary Genuine Alyx Pin for pre-purchasers of Valve Index hardware. – Half-Life: Alyx Collectible Pins Capsule, Sticker Capsule, and Patch Pack are now available in the CS:GO in-game store to celebrate release of Half-Life: Alyx. [ MISC ] – Improved performance of […]

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Release Notes for 3/4/2020

[ MISC ] – Updated Diamond Operation Coin materials. – Fixed several respawn-related bugs in the Co-op Strike mission. – Fixed a bug in exploding barrels sometimes awarding multiple points towards mission progress. – Fixed a UI error showing negative number of missions for Diamond Operation Coin owners. – Fixed a UI error in workshop […]

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Release Notes for 3/3/2020

[ OPERATION SHATTERED WEB ] – Added all operation missions for Week 16. [ MISC ] – Materials now store an internal parameter precache to reduce the need for disk access during gameplay. – Fixed a regression with player models in Danger Zone. [ MAPS ] Vertigo – Fixed server lag exploit – Fixed minor […]

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Release Notes for 2/25/20

[ UI ] – Added a game setting to control buy menu starting mouse position. – Added a game setting to allow ignoring number keys in buy menu. – Fixed a regression with Mac-10 model preview in buy menu. – Optimized amount of models loaded for agent scenes in UI. [ DANGER ZONE ] – […]

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Patch Notes for 2/24/2020

[ AGENTS ] – Introducing patches – new customization items which can be applied to any agents you own. Once applied, patches can be removed but not recovered. – Added support for shuffling equipped agents in their loadout slots. [ UI ] – Added equipped agent to buy menu. – Moved display of item purchasability […]

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Release Notes for 2/11/2020

[ COMMUNICATIONS ] – Players who receive significantly more communication abuse reports than others will receive a warning. If they continue to receive significantly more reports they will be muted by default. Other players can unmute them through the scoreboard as usual. – Muting a player will now also hide their name and avatar. – […]

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Release Notes for 2/3/2020

[ MISC ] – Improved bot decision trees including support for Ballistic Shield. – Game language can now be controlled in the game properties Language tab. – Added support for Greek, Español-Latinoamérica, and Vietnamese languages. – Fixed vote UI to display uppercase map names. – Fixed several unlocalized UI strings. [ MAPS ] – Jungle […]

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Release Notes for 1/29/2020

[ MAPS ] – Cache: — Various visibility improvements — Optimizations — Various minor bug fixes — Updated radar – Studio: — Fixed players not taking damage from bomb detonation — Clipping improvements — Improved visuals of CT / T streets — Various minor bug fixes – Train: — Opened up skybox over building separating […]

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Release Notes for 1/13/2020

[ MISC ] – Fixed Operation Shattered Web sometimes not appearing on main menu player profiles. – Added an experimental search bar allowing users to find and purchase any specific coupon item in game. – Guardian encouragement voice radio lines will no longer play when there are enemies still alive. – Fixed a regression with […]

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