Tag: csgo updates

Release Notes for 1/7/2021

[ GAMEPLAY ] – When a player disconnects or is kicked in classic competitive and wingman modes, they will no longer be replaced by a bot. If the entire other team leaves, one bot will be left on the other team, idling in spawn. – Fixed bots not navigating properly in Warmup arenas. [VIEW MODELS] […]

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Release Notes for 12/17/2020

[ OPERATION BROKEN FANG ] – Adjusted first person arm models for Operation Broken Fang agents. – Adjusted end of match animations for Operation Broken Fang master agents. – Fixed a bug that could allow extra stars to be earned from missions. Going forward players will be correctly limited to receiving the total number of stars […]

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Release Notes for 12/9/2020

[ MISC ] – Ping notifications will fade when aiming near them and be fully transparent when aiming directly at them. – Lowered volume of background scenery when Ancient is selected. – Lowered volume of female death sounds. – Resampled older sounds for HRTF. [ MAPS ] MIRAGE – Fixed clipbrushes for Retakes. ANCIENT – […]

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Release Notes for 12/7/2020

[ MISC ] – Fixed a crash related to pinging rotating car model in Engage. – Fixed Operation Shop buttons to appear correctly on OSX and Linux. – Fixed a rare bug when several Broken Fang Premier game settings could get applied in regular Competitive matches. – Added background movie fallbacks. [ MAPS ] Guard […]

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Release Notes for 12/4/2020

[ MISC ] – Fixed names for several Operation Broken Fang patches to appear as different Steam Community Market commodities. – Fixed Sir Bloody Darryl’s death sound. – Fixed a regression with soft shadows under agents. – Fixed demo playback for the compatibility version of Mirage. – Added “Looking to Play: Guardian” for people looking […]

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Release Notes for 12/3/2020

[OPERATION BROKEN FANG] — Introducing Operation Broken Fang, featuring new game modes like Broken Fang Premier and Retakes, stats page, agents, weapon collections, missions, maps, and more! — For more details visit www.counter-strike.net/brokenfang [ GAMEPLAY ] — Added Broken Fang Premier Mode. — Added Retakes game mode. — Added dynamic ping system to more game […]

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Release Notes for 10/15/2020

[TEXT FILTERING] – Text Filtering now makes use of Steam Text & Chat Filtering. [DEMO PLAYBACK] – Added a new setting “demo_index” — when enabled, playback of demo files will create full frame baselines to improve performance of seeking forward and rewinding within demo files. [VIDEO OPTIONS] – Adding an option for using uber shaders […]

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Pre-Release Notes for 10/13/2020

A new build (“1.37.6.9-beta-demo_index”) is now available in the CS:GO beta depot. This build is compatible with public matchmaking. For instructions on how to opt into a CS:GO beta depot build, visit the following page: https://support.steampowered.com/kb_article.php?ref=9847-WHXC-7326 [DEMO PLAYBACK] – Added a new setting “demo_index” — when enabled, playback of demo files will create full frame […]

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Release Notes for 9/17/2020

[MISC] – Fixed several exploits. – Fixed a regression in suicide death notices.

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Release Notes for 9/8/2020

[MAPS] Anubis – Moved the spawnpoints slightly apart from each other for better movement – Fixed various bugs containing invisible prop faces, gun falling trough props, floating props, invisible brush faces, props z-fighting – Added grenade clips to the trims on short A for smoothing bouncing – Fixed some small nitpicking stuff on the radar […]

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