Tag: csgo updates

Release Notes for 7/23/2020

[ TRUSTED MODE ] – Trusted Mode is now the default launch mode for CS:GO. — Previous Trusted Mode launch options have been deprecated. — Instead, a new compatibility launch option “-allow_third_party_software” is provided to allow third party software to access the CS:GO game process. – For more information about Trusted Mode please refer to […]

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Release Notes for 7/13/2020

[Trusted Mode] – Fixed performance issue caused by third party applications repeatedly attempting to inject into CS:GO. – Fixed crashes caused by third party applications injecting into CS:GO.

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Release Notes for 7/9/2020

[MISC] – CS:GO will now display an error if launched from outside of Steam. – Fixed a case where players in Trusted mode would experience a framerate issue caused by certain 3rd party apps.

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Release Notes for 7/8/2020

[Trusted Mode] – Players now launch CS:GO in Trusted mode by default — While in Trusted mode, third party software will be blocked from interacting with CS:GO — To allow third party software to interact with CS:GO, you can start the game with the -untrusted launch option. Note that in this case your Trust score […]

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Release Notes for 6/22/2020

[ GAMEPLAY ] – Bomb defusal progress will now reset if the defusing player turns too rapidly while defusing. – Translucent surfaces are now ineligible for applying graffiti. [ MUSIC ] – A new music kit “All for Dust” by Amon Tobin is now available for purchase in-game. [ MISC ] – When players open […]

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Release Notes for 6/17/2020

[ MISC ] – Fixed some rendering artifacts related to boosted player contrast on players inside or near smoke grenade volumes. – Fixed short player chat tokens sometimes getting translated. – Fixed a regression with audio device selection setting. – Fixed infrequent random crash. [ MAPS ] Nuke – Fixed bombsite target on B site […]

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Release Notes for 6/11/2020

[MISC] – Added a new game communication setting “Text Filtering” which is enabled by default and blocks profane words used in text chat. – Fixed a trigger_bomb_reset regression.

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Release Notes for 6/10/2020

[GAMEPLAY] – Added the ‘Boost Player Contrast’ advanced video setting, which improves the legibility of players in low contrast situations. [AGENTS] – Adjusted some agent textures for improved visibility. [MISC] – Adjusted dropped C4 collision geometry. – Fixed Danger Zone drone pilot camera getting stuck when drone received burn damage. – Added Desert Eagle shell […]

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Release Notes for 6/3/2020

[RENDERING] – Texture streaming now loads textures flagged with no mip maps or no lod at full initial resolution. [MAPS] Chlorine -Added missing glowy eyes texture Anubis -Fixed many minor issues such as z fighting, prop reflections and invisible faces -Improved player readability at canal -Improved performance -Redesigned B main path & entrance -Moved up […]

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Release Note for 6/1/2020

[ GAMEPLAY ] – Grenades can no longer apply impact damage more than once.

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