Release Notes for 6/8/2021

[UI] – Fixed live match links in the event panel. [ SDK ] – Updated AI Behavior Trees
— Added new “action_secondary_attack” node.
— Added new “action_reload” and “condition_is_reloading” nodes.
— Ammo counts for all weapons are available on the Blackboard via “AmmoCount/weapon_name” key, with “AmmoCount/current” holding the ammo count for the currently equipped weapon. These can be read using nodes such as “condition_is_less”, “condition_is_equal”, etc. [MAPS] Pitstop
– Map-wide graphical update with new textures and models.
– Improved optimization.
– Removed cubby under drop-down.
– Lighting and clipping adjustments.
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