[ COMMUNICATIONS ] – Players who receive significantly more communication abuse reports than others will receive a warning. If they continue to receive significantly more reports they will be muted by default. Other players can unmute them through the scoreboard as usual. – Muting a player will now also hide their name and avatar. – […]
We take feedback about communication abuse seriously, and in the past we’ve shipped settings that let customers control their exposure to other players’ avatars, names, and voice/text chat. (You can find these in Settings->Game->Communication and on the scoreboard). The settings are useful, but they have the downside of squelching communication indiscriminately. So we’ve been working […]
[ MISC ] – Improved bot decision trees including support for Ballistic Shield. – Game language can now be controlled in the game properties Language tab. – Added support for Greek, Español-Latinoamérica, and Vietnamese languages. – Fixed vote UI to display uppercase map names. – Fixed several unlocalized UI strings. [ MAPS ] – Jungle […]
[ MAPS ] – Cache: — Various visibility improvements — Optimizations — Various minor bug fixes — Updated radar – Studio: — Fixed players not taking damage from bomb detonation — Clipping improvements — Improved visuals of CT / T streets — Various minor bug fixes – Train: — Opened up skybox over building separating […]
The Shattered Web missions for week 10 are now ready to play! Get 15 default pistol kills in Deathmatch, 20 M4A1-S kills in Gaurdian: Canals, 5 kills with the enemy’s rifle in Casual: Dust II, 3 knife kills in Arms Race, deal 100 utility damage in Competitive, and earn 5 aces in Wingman. Easy Peasy.
[ MISC ] – Fixed Operation Shattered Web sometimes not appearing on main menu player profiles. – Added an experimental search bar allowing users to find and purchase any specific coupon item in game. – Guardian encouragement voice radio lines will no longer play when there are enemies still alive. – Fixed a regression with […]