Warzone

Release Notes for 5/4/2020

[GAMEPLAY] – Added kill feed icons for blind shooter, kills through smoke, and no scope sniper kills; all kill feed icons feature the bullet on the same line. – When spawn immunity time is set to a negative value then spawning players will not have immunity even during warmup period. – Fully disabled player immunity […]

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Release Notes for 4/23/2020

[ MAPS ] Chlorine: —Changed default CT faction to FBI. Anubis: —Latest version of radar. Cache: —Improved visibility map-wide. —Brightened hiding spot near sandbags. —Brightened A Main. —Brightened B Main. —Brightened target placed in corner under B Heaven. —Reduced visual noise. —Reduced foliage clutter. —Speculative fix to ragdolls floating on the A Bombsite. —Optimizations. —Adjusted […]

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The legacy of fy_iceworld, Counter-Strike’s divisive and hugely popular custom map

I remember playing a Counter-Strike map in 2001 called fy_iceworld. It was a small simple grey killbox of a map that virtually anyone could’ve made within the first few hours of downloading the editor tools. fy_iceworld quickly became one of the most popular and divisive CS maps at my school. I was, of course, one of the […]

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Team Fortress 2 and Counter-Strike: Global Offensive source code has been leaked

Looks like there’s a drip somewhere in Valve’s spigot. Source code for both Team Fortress 2 and Counter-Strike: Global Offensive has apparently been made public. The files appear to be from years ago, though that may not prevent present troublemakers from doing their thing. Some fan servers are worried enough that they’ve gone offline until they can assure that […]

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Release Notes for 4/16/2020

[ GAMEPLAY ] – Added one-on-one warmup arenas when playing Wingman mode on Vertigo and Train – Added a new weapon parameter “inaccuracy jump apex”, set to 331.55 for the Deagle [ UI ] – Added ability to see crosshairs of observed players – Added ability to copy crosshairs of other players (through the scoreboard). […]

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Change Your Tune

Today’s update includes an experimental warmup mode, a way to view (and copy) players’ crosshairs while spectating, a new set of Music Kits, and more! The Masterminds Music Kits Introducing the The Masterminds Music Kit Box, featuring music kits from seven composers. Standard and StatTrak music kit boxes are now available for purchase. Warming Up […]

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Release Notes for 4/10/2020

[ WEAPONS ] – SG553 – Reduced rate of fire and accuracy to bring the weapon’s value to be more in line with other rifles. – AUG – Improved standing accuracy while unscoped. Slightly reduced scoped accuracy. – M4A1-S – Price reduced to $2900. – Deagle – Improved accuracy while jumping, lowering the time to […]

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Pre-release Notes for 4/4/2020

A new build (“old_intel_perf_fix”) is now available in the CS:GO beta depot. For instructions on how to opt into a CS:GO beta depot build, visit the following page: https://support.steampowered.com/kb_article.php?ref=9847-WHXC-7326 [MISC] – Added a launch option -noubershader. Users on very old Intel hardware can set this launch option to improve their framerate. This option is not […]

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The Road to the November Rio Major

The Rio Major will take place in November and, as the only Major of 2020, the prize pool will be $2,000,000. It will have been more than a year since the last Major. To ensure that the Rio Major features the top teams in the world, we will require that current Legends and Challengers demonstrate […]

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Clearing Out the Cobwebs

Operation Shattered Web wraps up today. Thanks to all of the CS:GO players who participated–over the span of the operation, they completed over 136 million missions! The operation may be over, but there’s more to see in today’s update. New Maps Today we are adding two community created maps to our official matchmaking pool in […]

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