Category: CS:GO Updates

Release Notes for 2/25/20

[ UI ] – Added a game setting to control buy menu starting mouse position. – Added a game setting to allow ignoring number keys in buy menu. – Fixed a regression with Mac-10 model preview in buy menu. – Optimized amount of models loaded for agent scenes in UI. [ DANGER ZONE ] – […]

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Patch Notes for 2/24/2020

[ AGENTS ] – Introducing patches – new customization items which can be applied to any agents you own. Once applied, patches can be removed but not recovered. – Added support for shuffling equipped agents in their loadout slots. [ UI ] – Added equipped agent to buy menu. – Moved display of item purchasability […]

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Release Notes for 2/11/2020

[ COMMUNICATIONS ] – Players who receive significantly more communication abuse reports than others will receive a warning. If they continue to receive significantly more reports they will be muted by default. Other players can unmute them through the scoreboard as usual. – Muting a player will now also hide their name and avatar. – […]

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Release Notes for 2/3/2020

[ MISC ] – Improved bot decision trees including support for Ballistic Shield. – Game language can now be controlled in the game properties Language tab. – Added support for Greek, Español-Latinoamérica, and Vietnamese languages. – Fixed vote UI to display uppercase map names. – Fixed several unlocalized UI strings. [ MAPS ] – Jungle […]

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Release Notes for 1/29/2020

[ MAPS ] – Cache: — Various visibility improvements — Optimizations — Various minor bug fixes — Updated radar – Studio: — Fixed players not taking damage from bomb detonation — Clipping improvements — Improved visuals of CT / T streets — Various minor bug fixes – Train: — Opened up skybox over building separating […]

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Release Notes for 1/13/2020

[ MISC ] – Fixed Operation Shattered Web sometimes not appearing on main menu player profiles. – Added an experimental search bar allowing users to find and purchase any specific coupon item in game. – Guardian encouragement voice radio lines will no longer play when there are enemies still alive. – Fixed a regression with […]

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Release Notes for 1/6/2020

[AGENTS] – Updated Balkan, FBI, and ST6 sleeve textures to closer match 3rd person model. [DANGER ZONE] – Added a death notice icon for stomp damage. [MISC] – Fixed a rare server crash during Guardian wave restarts. – Disabled holiday mode – Fixed startmovie sound not being synchronized with the images. – Added support for […]

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Release Notes for 12/20/2019

[ MISC ] – Added new first-person sleeve models for agents. – Team-only votes now need to be resolved before server-wide votes can be initiated. – Updated Steam dedicated server binaries to the latest version. [ MAPS ] – Jungle — Optimizations — Fixed various minor visual bugs — Fixed a bug where it was […]

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Release Notes for 12/16/2019

[ MUSIC ] – A new music kit “King, Scar” by Scarlxrd is now available for purchase in-game. [ AGENTS ] – 3rd Commando Company Agent’s VO has been changed to use GSG9’s. – 3rd Commando Company Agent’s image on Operation rewards page has been updated. [ BOTS ] – Added more bot decision tree logic elements for […]

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Release Notes for Friday the 13th, December 2019

[ AGENTS ] – 3rd Commando Company, ‘Two Times’ McCoy, and Seal Team 6 Soldier have been updated to improve visibility. These previously mid-tone agents have been darkened, and contrast has been increased in their head and shoulders. [ MISC ] – Accolade weighting has been adjusted for non-Competitive modes. – Added nametag preview on […]

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