Category: CS:GO Updates

Release Notes for 1/29/2020

[ MAPS ] – Cache: — Various visibility improvements — Optimizations — Various minor bug fixes — Updated radar – Studio: — Fixed players not taking damage from bomb detonation — Clipping improvements — Improved visuals of CT / T streets — Various minor bug fixes – Train: — Opened up skybox over building separating […]

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Release Notes for 1/13/2020

[ MISC ] – Fixed Operation Shattered Web sometimes not appearing on main menu player profiles. – Added an experimental search bar allowing users to find and purchase any specific coupon item in game. – Guardian encouragement voice radio lines will no longer play when there are enemies still alive. – Fixed a regression with […]

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Release Notes for 1/6/2020

[AGENTS] – Updated Balkan, FBI, and ST6 sleeve textures to closer match 3rd person model. [DANGER ZONE] – Added a death notice icon for stomp damage. [MISC] – Fixed a rare server crash during Guardian wave restarts. – Disabled holiday mode – Fixed startmovie sound not being synchronized with the images. – Added support for […]

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Release Notes for 12/20/2019

[ MISC ] – Added new first-person sleeve models for agents. – Team-only votes now need to be resolved before server-wide votes can be initiated. – Updated Steam dedicated server binaries to the latest version. [ MAPS ] – Jungle — Optimizations — Fixed various minor visual bugs — Fixed a bug where it was […]

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Release Notes for 12/16/2019

[ MUSIC ] – A new music kit “King, Scar” by Scarlxrd is now available for purchase in-game. [ AGENTS ] – 3rd Commando Company Agent’s VO has been changed to use GSG9’s. – 3rd Commando Company Agent’s image on Operation rewards page has been updated. [ BOTS ] – Added more bot decision tree logic elements for […]

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Release Notes for Friday the 13th, December 2019

[ AGENTS ] – 3rd Commando Company, ‘Two Times’ McCoy, and Seal Team 6 Soldier have been updated to improve visibility. These previously mid-tone agents have been darkened, and contrast has been increased in their head and shoulders. [ MISC ] – Accolade weighting has been adjusted for non-Competitive modes. – Added nametag preview on […]

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Release Notes for 12/9/2019

[ MISC ] – It started snowing and the winter season fun begins which includes snowballs, festive chickens, and freeze frame holiday borders. – Added 2020 Service Medal to be awarded for outstanding service and achievement starting from January 1, 2020 GMT. – Adjusted weights on several end of match accolades. – Removed a sound […]

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Release Notes for 12/6/2019

[ UI ] – Added support for client-side drawing on the Map Overview screen. – Added client notification screen at game start displaying the most recent CS:GO blog post. – Adjusted the scoreboard headers for better alignment and readability. – Added support for localizing 1st, 2nd, 3rd labels on the end of match screen. – […]

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Release Notes for 12/4/2019

[ OPERATION SHATTERED WEB ] – Official game servers will now intelligently deduce a mission that player can be making progress on. Player’s active operation mission card will always have high priority, but mission cards from other weeks will also be considered and can be offered when active mission card doesn’t feature a suitable mission. […]

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Release Notes for 11/26/2019

[ INVENTORY ] Improved the process of depositing multiple items into a Storage Unit and retrieving multiple items. [ THE MASTER CHIEF COLLECTION ON STEAM ] As a cross-promotion with 343 Industries added a Halo Sticker Capsule purchasable in-game. Owners of The Master Chief Collection on Steam, after they accrue sufficient playtime in the game, […]

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