Category: CS:GO Release Notes

Release Notes for 7/27/2021

[Maps] – Calavera — Added more contrast to the door texture to make it stand out more (thanks TheWarOwl and Quoting) — Moved ladder at T-stairs slightly to make going up more smooth — Various fixes to pixel gaps and clipping that no one will even notice or care about [MISC] – Stability improvements.

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Release Notes for 7/21/2021

[Dreams & Nightmares] – Added a checkbox for workshop submissions to be entered into the Dreams & Nightmares Contest. [Matchmaking] – Players that receive unusually high amounts of griefing reports will get a warning, followed by escalating competitive cooldowns.     [Maps] – Pitstop — Patched hole in clipping on upper balcony. — Improved skybox […]

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Release Notes for 7/6/2021

[ MATCHMAKING ] – Premier matchmaking can now be selected together with other competitive maps. – Added competitive matchmaking presets and ability to save/load favorite map selections. – Added a link to CS:GO Fair Play Guidelines when playing on official game servers. [ MISC ] – Bullet penetration check will ignore the firing player model […]

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Release Notes for 6/8/2021

[UI] – Fixed live match links in the event panel. [ SDK ] – Updated AI Behavior Trees — Added new “action_secondary_attack” node. — Added new “action_reload” and “condition_is_reloading” nodes. — Ammo counts for all weapons are available on the Blackboard via “AmmoCount/weapon_name” key, with “AmmoCount/current” holding the ammo count for the currently equipped weapon. […]

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Release Notes for 6/3/2021

[NON-PRIME] – Non-Prime status accounts will no longer earn XP, Ranks, Skill Groups, item drops, or Prime status through play time. – Non-Prime accounts will not be able to participate in Ranked matches. – Non-Prime accounts will not be able to activate Bonus Rank XP items and can no longer claim Service Medals. [UNRANKED MATCHES] […]

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Release Notes for 5/27/2021

[ MISC ] – Added option ‘2’ to sv_damage_print_enable, which, when set, will only print damage output after round has ended. – Coach positions are now saved in round backup files. – In Deathmatch, fixed the ability to extend invulnerability by repeatedly issuing the “open_buymenu” command. – In Retakes, armor value now remains fixed during […]

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Release Notes for 5/13/2021

[CSGO 360 STATS] – Adjusted the calculation for the weapon performance category score. [MISC] – Fixed a case where players would receive duplicate warnings about launching in untrusted mode.      [MAPS]  Ancient -Implemented Cubby 2.0 in mid connector to A, to remove cheap shoulder angle towards site -Slimmed down the fancy rock, also in […]

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Release Notes for 5/6/2021

[ CS:GO 360 STATS ] – Updated heatmap images for calavera, grind, mocha, and pitstop [ MISC ] – Removed option to look for nearby players for Guardian Missions – Security and stability improvements     [ MAPS ] Ancient – Updated minimap image Pitstop – Latest version from workshop

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Release Notes for 5/3/2021

[ OPERATION BROKEN FANG ] – Operation Broken Fang has come to an end. Players who have unredeemed operation stars will have until May 15th to claim their operation rewards. – Introducing CS:GO 360 Stats – A subscription service for players that want to continue collecting official Competitive and Wingman stats. – Premier Competitive remains […]

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Release Notes for 4/28/2021

[ Misc ] – Numerous security and stability improvements.

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