Category: CS:GO Updates

Release Notes for 12/4/2020

[ MISC ] – Fixed names for several Operation Broken Fang patches to appear as different Steam Community Market commodities. – Fixed Sir Bloody Darryl’s death sound. – Fixed a regression with soft shadows under agents. – Fixed demo playback for the compatibility version of Mirage. – Added “Looking to Play: Guardian” for people looking […]

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Release Notes for 12/3/2020

[OPERATION BROKEN FANG] — Introducing Operation Broken Fang, featuring new game modes like Broken Fang Premier and Retakes, stats page, agents, weapon collections, missions, maps, and more! — For more details visit www.counter-strike.net/brokenfang [ GAMEPLAY ] — Added Broken Fang Premier Mode. — Added Retakes game mode. — Added dynamic ping system to more game […]

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Release Notes for 10/15/2020

[TEXT FILTERING] – Text Filtering now makes use of Steam Text & Chat Filtering. [DEMO PLAYBACK] – Added a new setting “demo_index” — when enabled, playback of demo files will create full frame baselines to improve performance of seeking forward and rewinding within demo files. [VIDEO OPTIONS] – Adding an option for using uber shaders […]

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Pre-Release Notes for 10/13/2020

A new build (“1.37.6.9-beta-demo_index”) is now available in the CS:GO beta depot. This build is compatible with public matchmaking. For instructions on how to opt into a CS:GO beta depot build, visit the following page: https://support.steampowered.com/kb_article.php?ref=9847-WHXC-7326 [DEMO PLAYBACK] – Added a new setting “demo_index” — when enabled, playback of demo files will create full frame […]

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Release Notes for 9/17/2020

[MISC] – Fixed several exploits. – Fixed a regression in suicide death notices.

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Release Notes for 9/8/2020

[MAPS] Anubis – Moved the spawnpoints slightly apart from each other for better movement – Fixed various bugs containing invisible prop faces, gun falling trough props, floating props, invisible brush faces, props z-fighting – Added grenade clips to the trims on short A for smoothing bouncing – Fixed some small nitpicking stuff on the radar […]

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Release Notes for 9/1/2020

[ MISC ] — Bot behavior logic files can now be loaded from inside community-created BSP files. — Fixed certain user names not getting set on the server. (thanks, EmptyMags!) — Fixed several exploits. (thanks, calvin!)

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Release Notes for 8/26/2020

[MISC] – Fixed a rare case where coach camera could remain in free roaming mode. – Fixed net_dumpeventstats command to be cheat-protected. [MAPS] Swamp – Improved performance – New radar – Raised the bottom of the water for better readability of players behind boats – Fixed invisible water splashes – Ambience sounds is quieter – […]

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Release Notes for 8/17/2020

[MISC] – End of match scoreboard will now display which players were playing as a party when skill groups are revealed. – Average wait times for finding matches on official game servers are now region-specific. – Rcon connection from client will now get established asynchronously. – Rcon address cannot be changed while connected to a […]

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Release Notes for 8/6/2020

[ FRACTURE CASE ] – Introducing the Fracture Case, featuring designs from over 17 community artists-designed weapon finishes, and the Shattered Web Knives as rare special items. [ MISC ] – Updated main menu movie for Mutiny. – Fixed several exploits related to VPK tampering. – The -unstrusted launch option is no longer supported [ […]

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